Image from test shoot with Numa agency model. No post-processing
Knowledge in photography is never ending when it comes to post-processing practice. Naturally, the first editing program I came to learn and still incorporate into my workflow is Adobe's Lightroom now Lightroom Classic CC. However, as I progressed more into portrait photography, I began exporting into Adobe Photoshop for further retouching and color correction.
Image processed with Lightroom.
In the first part of my post-process, I import the images into Lightroom, culling (selecting) which images to be processed with the application's easy to use rating system. In the image above, I add slight contrast and using the split toning panel, I add warmth to the shadows to lend the image a more fall season feel.
Retouching attempt #1
I was never a fan of liquifying, a technique altering shape/form often used to make models more slender in images. In my post-processing, I retain the model's representation as close as possible. Therefore when I retouch, the most invasive I will be is with spot healing to remove blemishes and similar distractions. In retouching, I utilize frequency separation layers to even out skin tones. Final touches are made with dodge and burn layers painting over layer masks on curve adjustment layers.
From left to right: no post, Lightroom edit, retouch 1, final retouch
In my final attempt, I made revisions in Lightroom decreasing the contrast, which would be introduced later through Photoshop. I realized in my former sample, the skin tone under the eyes was particularly off due to the amount of makeup. I added contrast in Photoshop by adding a black and white adjustment layer, changing the blending mode to soft light. The adjustment added too much contrast, which was alleviated by decreasing the opacity of the layer. Further skin tone and color grading was achieved with color balance.